BREAKER
COST: 150

You know how to prevent mechanical traps from triggering.

Tags: Smarts
Effect: When you discover a trap on a lock, instead of triggering the trap, you may pull a limit flag to disarm the trap by making a count of "DISARM (30)(Int, Res, Vol)" to disarm the trap. Flip the trap card over in the lock sleeve to show it has been disarmed.

Player Ratings (15)
Flavor : (4.2)
Effect : (4.2)
Cost : (3.9333)
Perk Statistics

Last Updated: March 11, 2024

This perk has been changed 0 times since it was published.

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